Tuesday, March 11, 2008

2008 GDC Wrap Up

Lunar Quest came, was seen, and definitely dominated as the premier serious game at the 2008 Game Developers Conference this past month in San Francisco, CA gaining a non-academic audience and healthy buzz in both commercial industry and academics. Our partner, Multiverse, was kind enough to have Lunar Quest demoing in their booth for the main three days of the conference giving us great and very valuable exposure. Needless to say, our designated 'demo-ers' were busy the entire time! What to see more of our shannaigans? Check out our pics in a slideshow here.

We also have to tip our collective hat to our Executive Producer Peter Smith whom delivered the Serious Games Summit keynote along with Ben Swayer on creating a concrete taxonomy for the emerging field of serious games. At the conference and online afterwards, Peter's talk received great reviews and we are excited to be a part of the developing taxonomy.

Not only did Peter receive post-GDC press, so did Lunar Quest! Although our university was cited incorrectly, we are mentioned by Developer Ryan Creighton during an interview with an online Toronto TV show called The Agenda with Steve Paikin. Link to it and check it out. We also were contacted by a Belgian filmmaker making a creative documentary about The Metaverse, or the virtual universe. The film is still in development, but when we are big international movie stars, we'll be sure to keep you posted!!

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